Monthly Archives: December 2012

THE TITAN PROJECT – week 2

Good evening!

 

Not even Christmas merriment (or shitty WordPress messing up my first attempt at this!) can prevent Titan Wednesday!

 

So far I’ve taken about 11 hours or so to get where I am and I’m not tearing my hear out just yet. I do seem to be amassing a great deal of ‘bits’ though which need gluing to other bits before something goes pinging off my desk and into the warp.

titan bits

 

I think I’ll probably not magnetise the guns now, because of the resin cabling that is part of the gun assembly. I just feel that this will be something else to break off or need magnetising too and I don’t think I can be bothered 🙂

 

For those that don’t know, Forge World supply some lengths of resin cabling which need to be cut to size and heated to be bent into shape for the particular head or weapon pose required. I’ve spent the last 45 minutes or so trying to heat and shape some of the resin cabling so I can attach the head. My my, what a frustrating experience. I’ve given up for the time being so I can write this post out and I’ll probably go back to it tomorrow.

 

resin cabling

 

Anyway, other than that, I’ve successfully assembled to bulk of the head and body. Although there was a pant wetting moment when I took a hand away and the whole body fell apart and covered my hands, desk and jeans in epoxy resin! Smell it? I was sitting in it! It was a heart stopping moment. I managed to resolve it though and get all the parts back together where they should be.

 

torso inverted

 

I think the hardest part of the torso was the sawing and sanding of excess resin pieces. It took a while to get the surfaces smooth and I’m sure I’ve inhaled too much resin dust! However, it’s all looking good so far and I hope I can get it built in a couple more weeks. I have to investigate a base at the weekend!

 

torso

 

Until next week! 🙂

 

Cheers,

 

Neil

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The TITAN PROJECT – Week 1

Good evening!

This will be the first of my weekly updates, to be written every Wednesday, chronicling my Warhound Titan project. I’m still very much in the building phase – which means filing, trimming and sanding in reality – and so far I have managed to construct the legs and clean up some of the carapace.

Time spent is approximately 6 hours at the moment. I’ll taken pictures at each key point in the process and they are all visible below.

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Most of this kit has gone together surprisingly easily. I was dreading having to heat and reshape of fill loads of air bubbles but (so far) that hasn’t proven to be the case.

The feet went together without much fuss at all and thus far, most of my time has just been spent cleaning up the parts, removing flash, filing and sanding.

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I’ve decided not to pin anything other than pinning the torso to the legs. I’ve taken this decision after doing some research, watching some YouTube videos and mostly after using a nice EvoStick epoxy resin that I bought – this stuff is briliant! It takes a few minutes to set, so you have enough time to position precisely and then it sets hard, rock hard! I’m very impressed.

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I will magnetise the guns, carapace and head cover, so that the interior is viewable but everything else is getting epoxied down! 🙂

As always, any feedback or suggestions are appreciated.

Until next week!

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Neil

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The Titan Project

Yes! I bought a Warhound Titan!

To be honest, I wanted a Thunderhawk Gunship (which will now be a 2013 purchase!) but couldn’t stretch to it at the time and as usual the money was burning a Meltagun hole in my pocket.

But now I have a nice Lucius pattern Warhound (jackal variant) equipped with a turbo laser destructor and a Vulcan mega bolter.

warhound titan

This post is really an introduction to the series of posts I’ll be… well, posting I guess, in the coming months as I embark upon the biggest build of my wargaming life. I expect frustration, tears, swearing, the odd tantrum and the occasional marital disagreement when it takes over the table – but these are all things that us hobbyists live with and I can’t wait to get started.

It’s going to be a stunning centrepiece (until the Thunderhawk arrives!) for my ever expanding Space Marine armies and because it’s a Mechanicum unit it will go nicely with my 40k Space Marine chapter or my pre-heresy Death Guard when the game allows, which gives me just a touch of flexibility and means a different paint job.

I’ve spent a good deal of time trying to decide which Titan Legion my Warhound will be part of and I’ve narrowed it down to the Legio Astorum (Warp Runners) or the Legio Crucius (Warmongers) but I’ve not made a final decision yet; any feedback or suggestions for either would be welcome. 🙂

So that’s it so far. I’ll post again when I’ve done something meaningful with the contents of the box.

titan box

Neil

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Weekend Battle Report

Tau Empire Bork’an Sept vs Space Marine Thunder Ravens (e/ Grey Knight allies) 2000pt Game

Game Type: Dawn of War, The Emperor’s Will (2 objectives)

On The Board

Tau: Crisis Commander and Body Guards, 2 Crisis Teams, 3 Fire Teams + Devilfish, Pathfinders + Devilfish, Kroot, Hounds and Shaper, Broadsides, 2 Hamerheads with Railguns

Marines: Darnath Lysander, 5 x Terminators, 6 x Scouts, 1 x Landraider, 1 x Tactical Squad, 1 x Dreadnought. Grey Knight Brother Captain, 5 x Grey Knight Terminators, 1 x Nemesis DreadKnight, 1 x Stormraven.

Turn 1

TAU:

Winning the first turn the Tau decides to let the Marines deploy first. Great, they think, ‘this chump isn’t going to steel the initiative?’ But behold, A SIX. “Shit luck.” That’s right, no hiding those shiny metal boxes. Deploying into the field the broadside team remove the Land Raider. Nothing but smoke.

Marines:

Having seen the Landraider obliterated before even shifting into 1st gear and the scouts reduced to an army-of-one, there wasn’t much left for the marines to do. A few pot shots at the Devilfish failed to penetrate the armour and the Emperors finest were left with a look of confusion etched into their genetically engineered faces.

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Turn 2

TAU:

Not going well already both commanders realise that much of their force is in reserve. The Shas’O Commander grins. “Let’s table these sweaty steroid ridden meat heads”. Deep striking Crisis Suits and outflanking Kroot blob remove the tactical squads, but one lonely Dreadnaught holds out against rail fire.

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Finally Astarte’s luck! Rocking on to the field, Terminators and the Storm Raven. At this point the Kroot Shaper considers defection and the life of a mercenary. “These Suicide bombing “greater good” socialists have had it”

Marines:

Oh dear…  the last surviving scout could do nothing about the onslaught of Firewarriors, the tactical squad has been all but annihilated by Kroot and Broadsides and the Autocannon Dreadnought is the only unit left standing tall!

Time for some reinforcements….  The last member of the tactical squad ducks down and calls for help on the vox!

Soon enough, a Stormraven comes screeching across the battlefield and out of the ether appears a Dreadknight and Grey Knight Terminators!  Phew! However Lysanders unit mess up their deep strike and are delayed.

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The Dreadnought, in attempt to recover some victory points (and dignity), pummels one of the Devilfish with an autocannon barrage and reduces it to mere splinters!! “HAHA!! F%*$% Y*% and the horse you… “ etc. can be heard over the imperial vox network. It’s only a small consolation sadly….

Turn 3

TAU:

Not deterred by this, one plucky Hamerhead gunner reflects on the crosses on the side of his skimmer, “one more” he thinks. Taking aim at the zooming Storm Raven he rolls three sixes in a row! On the odds of 125/46656, the tank commander gets out his paint boxImage

Ending the game everything except Lysander and 2 termis made it alive.

Marines:

If Carlsberg made 40k Greek Tragedies – this would be one!

The mighty Grey Knight Stormraven shattered into dust by the luckiest railgun shot that has ever been witnessed in the history of everything ever.

The mighty Dreadknight  is summarily dispensed with by more Railguns. Those pesky Broadsides!!!

The mighty Grey Knight Terminators are cut down by crisis suits and Firewarriors leaving just the Brother Captain alive…  and in a final act of vengeance, he brings down an orbital strike which atomises the Tau warlord and his “body guard” – I use “” because what can he really do against death from above?

Lysander arrives but too far and too late to affect the battle.

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Results:

Tau:  13pts, Line Breaker, First Blood, Holding the Objective, Units Destroyed.

Marines:  6pts, Units Destroyed, Slay the Warlord.

Conclusion:

TAU:

The Tau got very, very lucky with dice rolls! But that said outflanking and volume of railguns caused a lot of problems for the riod machines. Next time I imagine the Marines will be taking advantage of flyer options and drop pods. The Tau has no sky-fire options and are ABYSMAL in assault.

Marines:

Maybe the marines should turn to Chaos…  I’m sure they have cookies.

The Tau dice were very lucky indeed but the doom was spelled from the stealing of the initiative. The deployment was careful and dependant on having the first turn.

Next time there will be less Terminators, more heavy hitting guns and more assault marines!

Space Marines don’t get schooled often, but the lesson was learned.

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